I am very thankful for getting to know those people and making friends all over the world. I think the experience transformed me in good ways. As a freelnace illustrator you tend to be sheltered a bit more because you are on your own but working as a concept artist or art director etc you have to be able to communicate and interact with others and take crits all the time and give crits, it's not always easy to hear but a part of the industry.
Unfortunately Tabula Rasa did not do well when it debuted in late 2007 and in Feb 2009 the servers were shutdown. I guess its a bit sad to think all the hard work the 9 am to 3am work days the 2 hrs in traffic on the LA 405 and all the things that come with working on a big project can easily be nulled in a heart beat, well maybe.
The nice thing about art though you can always look at it and remember exactly where you were when you created it and your state of mind, and what was going on in your life at the time. So when I look at one of my old TR concepts hundreds of memories come pouring in.
Me and the wife drove from FL TO CA when I got hired at NCSOFT and seeing those amazing mountains coming from flat Florida drew tears to my eyes. Knowing that I was on an adventure of a life time to do what I've always wanted to do, and that was to create concepts and characters and environments that people could enjoy or even get terrified by or hate etc. The point is everytime you create something its not art unless you leave a part of you in it. This is why I create what I create not for the money not for the fame but for the frekle face little kid or adult who wants to see something diffrent new and amazing. It's why we go see movies, play games, read books, listen to music etc.
I've posted some of the art I created for Tabula Rasa in my gallery, so now when you look at them you know a little about the journey and experiences they were created around
JP









Have a great day
Brit ^-^
Unfortunately, the world never got to see all the work that went into it as internal strife and funding issues ripped those dreams apart . There was some wicked art work that went into it and a world that had some nifty features . We were done just before the Alpha testing was to start . The initial team was doing all this for free, as it was this same group that could see the end result and believed in the dream.The funding was for getting the company itself together and software, etc.
It was one of those experiences that was bitter sweet , but all in all , well worth it . The creator of the game has since gone on to create his own PnP game world and novels based upon a large part of that game.
My world now is surrounded by mountains, I moved back to my home in the Rockies and you can see it through my gallery. I made a small return to photography, where I started out many many years ago. The journey isn't over though..its still going on.
best of luck with your new endevors.
JP
I really like your artworks. I first saw your arts when I read ImagineFX magazine [If I'm not mistaken, you were the featured artist there---and your workshop was that man with a large axe]
Thanks for your story and thanks for sharing your artworks. I hope I can learn more things from you
[sorry for my crappy english
thank you for reading and your english is fine.
JP
I too also plan on being a concept artist in the game industry, and to experience similar things that you have experienced. I want to interact with people, give critiques, share thoughts and ideas. It all sounds so much better than struggling alone by yourself.
Also the fun of creating characters, creatures, weapons, etc and just the sheer fact of contributing to a game / movie is what makes me want to work harder and achieve that goal.
Thank you for your story, and please, share more about your experience. We all would love to read it :]
JP
Your concepts for NCSoft were really cool. Hopefully u land another job at a game developer soon. Maybe NCSoft again
-Dante